//==============================================================================
// Throwing Axeman_anim.txt
//==============================================================================

import Greek_Large_Shield_anim.txt

//==============================================================================
define blood
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
          Visualparticle sfx a blood spurt
         }
      }
   }
}

//==============================================================================

define hammer
{
   set hotspot
   {
      version
      {
         Visual Tool Hammer
      }
   }
}

//==============================================================================
define NorseAxe
{
   SetSelector
   {
     set hotspot
     {
        version
        {
           Visual Attachments N Axe Throwing Standard
        }
     }
   }
}

//==============================================================================

define Head
{
   SetSelector
   {
		TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
		set hotspot
		{
			version
			{
				Visual Infantry G Hoplite Head3
			}
		}
		set hotspot
		{
			version
			{
				Visual Infantry G Hoplite Head Champ
				ReplaceTexture Infantry g hoplite head iron/Infantry g hoplite head cob2
			}
		}
		set hotspot
		{
			version
			{
				Visual Infantry G Hoplite Head Champ
				ReplaceTexture Infantry g hoplite head iron/Infantry g hoplite head bro2
			}
		}
		set hotspot
		{
			version
			{
				Visual Infantry G Hoplite Head Champ
			}
		}
	}
}


//==============================================================================

anim Idle
{      
   SetSelector
   {
      TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
      set hotspot
      {
         version
         {
				Visual Archer N Throwing Axeman_IdleA
				connect Righthand norseaxe Hotspot
				connect LeftForearm HopliteShield Hotspot
				Connect TopOfHead Head hotspot
				ReplaceTexture Archer n Throwing axeman standard/Infantry G Hoplite Standard
         }
      }
      set hotspot
      {
         version
         {
				Visual Archer N Throwing Axeman_IdleA
				ReplaceTexture Archer n Throwing axeman standard/Infantry G Hoplite Copper
				connect Righthand norseaxe Hotspot
				connect LeftForearm HopliteShield Hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Archer N Throwing Axeman_IdleA
				ReplaceTexture Archer n Throwing axeman standard/Infantry G Hoplite Bronze
				connect Righthand norseaxe Hotspot
				connect LeftForearm HopliteShield Hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Archer N Throwing Axeman_IdleA
				ReplaceTexture Archer n Throwing axeman standard/Infantry G Hoplite Iron
				connect Righthand norseaxe Hotspot
				connect LeftForearm HopliteShield Hotspot
				Connect TopOfHead Head hotspot
         }
      }
   }      
}

//==============================================================================

anim Bored
{ 
   SetSelector
   {
      TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
      set hotspot
      {
         version
         {
				Visual Archer N Throwing Axeman_BoredA
				connect Righthand norseaxe Hotspot
				Connect TopOfHead Head hotspot
				connect LeftForearm HopliteShield Hotspot
				ReplaceTexture Archer n Throwing axeman standard/Infantry G Hoplite Standard
         }
      }
      set hotspot
      {
         version
         {
				Visual Archer N Throwing Axeman_BoredA
				ReplaceTexture Archer n Throwing axeman standard/Infantry G Hoplite Copper
				connect Righthand norseaxe Hotspot
				Connect TopOfHead Head hotspot
				connect LeftForearm HopliteShield Hotspot
				connect cmokepoint norseaxe Hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Archer N Throwing Axeman_BoredA
				ReplaceTexture Archer n Throwing axeman standard/Infantry G Hoplite Bronze
				connect Righthand norseaxe Hotspot
				Connect TopOfHead Head hotspot
				connect LeftForearm HopliteShield Hotspot
				connect cmokepoint norseaxe Hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Archer N Throwing Axeman_BoredA
				ReplaceTexture Archer n Throwing axeman standard/Infantry G Hoplite Iron
				connect Righthand norseaxe Hotspot
				Connect TopOfHead Head hotspot
				connect LeftForearm HopliteShield Hotspot
				connect cmokepoint norseaxe Hotspot
         }
      }
   }
}


//==============================================================================

anim Walk
{   
   SetSelector
   {
      TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
      set hotspot
      {
         version
         {
				Visual Archer N Throwing Axeman_walkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag FootstepLeft 0.40 true   
            tag FootstepRight 0.90 true   
//-- end auto generated section
				Connect TopOfHead Head hotspot
				connect Righthand norseaxe Hotspot
				connect LeftForearm HopliteShield Hotspot
				connect cmokepoint norseaxe Hotspot
				ReplaceTexture Archer n Throwing axeman standard/Infantry G Hoplite Standard
         }
      }
      set hotspot
      {
         version
         {
				Visual Archer N Throwing Axeman_walkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag FootstepLeft 0.40 true   
            tag FootstepRight 0.90 true   
//-- end auto generated section
				ReplaceTexture Archer n Throwing axeman standard/Infantry G Hoplite Copper
				Connect TopOfHead Head hotspot
				connect Righthand norseaxe Hotspot
				connect LeftForearm HopliteShield Hotspot
				connect cmokepoint norseaxe Hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Archer N Throwing Axeman_walkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag FootstepLeft 0.40 true   
            tag FootstepRight 0.90 true   
//-- end auto generated section
				ReplaceTexture Archer n Throwing axeman standard/Infantry G Hoplite Bronze
				Connect TopOfHead Head hotspot
				connect Righthand norseaxe Hotspot
				connect LeftForearm HopliteShield Hotspot
				connect cmokepoint norseaxe Hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Archer N Throwing Axeman_walkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag FootstepLeft 0.40 true   
            tag FootstepRight 0.90 true   
//-- end auto generated section
				ReplaceTexture Archer n Throwing axeman standard/Infantry G Hoplite Iron
				Connect TopOfHead Head hotspot
				connect Righthand norseaxe Hotspot
				connect LeftForearm HopliteShield Hotspot
				connect cmokepoint norseaxe Hotspot
         }
      }
   }
}


//==============================================================================
anim Attack
{
   SetSelector
   {
      TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
      set hotspot
      {
         version
         {
				Visual Infantry E Axeman_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.54 true   
                  tag GenericSound 0.40 true   
                  tag SpecificSoundSet 0.46 false SwordSwing checkVisible 
//-- end auto generated section
// Hacked by GTS because animation too long
				Connect TopOfHead Head hotspot
				connect Righthand norseaxe Hotspot
				connect LeftForearm HopliteShield Hotspot
		ReplaceTexture Infantry E Axeman Standard/Infantry G Hoplite Standard
         }
      }
      set hotspot
      {
         version
         {
				Visual Infantry E Axeman_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.54 true   
                  tag GenericSound 0.40 true   
                  tag SpecificSoundSet 0.46 false SwordSwing checkVisible 
//-- end auto generated section
// Hacked by GTS because animation too long
				Connect TopOfHead Head hotspot
				connect Righthand norseaxe Hotspot
				connect LeftForearm HopliteShield Hotspot
		ReplaceTexture Infantry E Axeman Standard/Infantry G Hoplite Copper
         }
      }
      set hotspot
      {
         version
         {
				Visual Infantry E Axeman_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.54 true   
                  tag GenericSound 0.40 true   
                  tag SpecificSoundSet 0.46 false SwordSwing checkVisible 
//-- end auto generated section
// Hacked by GTS because animation too long
				Connect TopOfHead Head hotspot
				connect Righthand norseaxe Hotspot
				connect LeftForearm HopliteShield Hotspot
			ReplaceTexture Infantry E Axeman Standard/Infantry G Hoplite Bronze
         }
      }
      set hotspot
      {
         version
         {
				Visual Infantry E Axeman_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.54 true   
                  tag GenericSound 0.40 true   
                  tag SpecificSoundSet 0.46 false SwordSwing checkVisible 
//-- end auto generated section
// Hacked by GTS because animation too long
				Connect TopOfHead Head hotspot
				connect Righthand norseaxe Hotspot
				connect LeftForearm HopliteShield Hotspot
				ReplaceTexture Infantry E Axeman Standard/Infantry G Hoplite Iron
         }
      }
   }
}

//==============================================================================

anim Death
{   
   SetSelector
   {
      TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
      set hotspot
      {
         version
         {
				Visual Archer N Throwing Axeman_DeathA
				connect Righthand norseaxe Hotspot
				Connect TopOfHead Head hotspot
				connect LeftForearm HopliteShield Hotspot
				connect cmokepoint norseaxe Hotspot
				ReplaceTexture Archer n Throwing axeman standard/Infantry G Hoplite Standard
         }
      }
      set hotspot
      {
         version
         {
				Visual Archer N Throwing Axeman_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.35 false MaleDeath checkVisible 
//-- end auto generated section
				ReplaceTexture Archer n Throwing axeman standard/Infantry G Hoplite Copper
				connect Righthand norseaxe Hotspot
				Connect TopOfHead Head hotspot
				connect LeftForearm HopliteShield Hotspot
				connect cmokepoint norseaxe Hotspot
                                Connect TopOfHead Blood hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Archer N Throwing Axeman_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.35 false MaleDeath checkVisible 
//-- end auto generated section
				ReplaceTexture Archer n Throwing axeman standard/Infantry G Hoplite Bronze
				connect Righthand norseaxe Hotspot
				Connect TopOfHead Head hotspot
				connect LeftForearm HopliteShield Hotspot
				connect cmokepoint norseaxe Hotspot
                                Connect TopOfHead Blood hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Archer N Throwing Axeman_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.35 false MaleDeath checkVisible 
//-- end auto generated section
				ReplaceTexture Archer n Throwing axeman standard/Infantry G Hoplite Iron
				connect Righthand norseaxe Hotspot
				Connect TopOfHead Head hotspot
				connect LeftForearm HopliteShield Hotspot
				connect cmokepoint norseaxe Hotspot
                                Connect TopOfHead Blood hotspot
         }
      }
   }
}


//==============================================================================

anim Flail
{
   SetSelector
   {
      TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
      set hotspot
      {
         version
         {
				Visual Archer N Throwing Axeman_flailA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag FootstepLeft 0.10 true   
            tag FootstepRight 0.35 true   
//-- end auto generated section
				Connect TopOfHead Head hotspot
				connect Righthand norseaxe Hotspot
				connect LeftForearm HopliteShield Hotspot
				connect cmokepoint norseaxe Hotspot
                                Connect TopOfHead Blood hotspot
				ReplaceTexture Archer n Throwing axeman standard/Infantry G Hoplite Standard
         }
      }
      set hotspot
      {
         version
         {
				Visual Archer N Throwing Axeman_flailA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag FootstepLeft 0.10 true   
            tag FootstepRight 0.35 true   
//-- end auto generated section
				ReplaceTexture Archer n Throwing axeman standard/Infantry G Hoplite Copper
				Connect TopOfHead Head hotspot
				connect Righthand norseaxe Hotspot
				connect LeftForearm HopliteShield Hotspot
                                Connect TopOfHead Blood hotspot
				connect cmokepoint norseaxe Hotspot
         }
      } 
      set hotspot
      {
         version
         {
				Visual Archer N Throwing Axeman_flailA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag FootstepLeft 0.10 true   
            tag FootstepRight 0.35 true   
//-- end auto generated section
				ReplaceTexture Archer n Throwing axeman standard/Infantry G Hoplite Bronze
				Connect TopOfHead Head hotspot
				connect LeftForearm HopliteShield Hotspot
				connect Righthand norseaxe Hotspot
                                Connect TopOfHead Blood hotspot
				connect cmokepoint norseaxe Hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Archer N Throwing Axeman_flailA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag FootstepLeft 0.10 true   
            tag FootstepRight 0.35 true   
//-- end auto generated section
				ReplaceTexture Archer n Throwing axeman standard/Infantry G Hoplite Iron
				Connect TopOfHead Head hotspot
				connect Righthand norseaxe Hotspot
				connect LeftForearm HopliteShield Hotspot
                                Connect TopOfHead Blood hotspot
				connect cmokepoint norseaxe Hotspot
         }
      }
   }
}


